Game Reviews

Mythic Bastionlands Review

 

It’s been awhile my friends! For me its been quite a few busy months of adjusting to a new job and seeing where things fall for a lot of different things in my life. One thing that of course has stayed the same is my ravenous appetite for new and interesting games. I have quite a banger for you this time too.

A Fantasy Game Unlike Any Other

Mythic Bastionlands is like nothing I have ever played or run before. It’s a fantasy game with the eerie backdrop of a kingdom beset by myths (and those myths are WILD). You are one of 72 knights who were knighted by one of the 72 seers, given strange and fantastical powers in order to help keep the realm safe and together. Within this framework you work together with your fellow players across a sprawling map to find what is plaguing the kingdom and through the seers wisdom, how to stop it.

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Gunslinger Knights Review

Im a big fan of a lot of games (Which is why I have this website honestly), that goes double for games with unique settings and very few are as unique as Gunslinger Knights. It’s a game that is a bit weird but wholly wonderful. Part post-apocalypse, part 1980s cartoon, part Arthurian legend, it holds something for everyone who has even the slightest inclination for high octane fun.

The Elevator Pitch

Gunslinger Knights is a game about dimension hopping Arthurian Knights traveling across a medieval world on magical motorcycles fighting for a pacifist people against necromantic agents of chaos who have started to invade a world destroyed by a magical apocalypse. I know that sounds like a lot (and it is in some cases) but it plays a lot more fluid than you might imagine. As well, the Cypher system allows for some amazing scene setting and introduction of incredible moments, which we will talk about and I may write a whole article on what you should be stealing from Cypher if you’re not playing it!

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Old Gods of Appalachia Review

This is my first ever game review, I hope it is something you good folks enjoy. If so, let me know. I’d love to do a lot more of it!


I have a fondness for folk magic. It’s something I end up making rules for or introducing into just about every horror game I run. Some systems have some kind of magic already. This was the case with Shadowrun and with that I’ve added what I could in new magical traditions to match other folks traditions I know about it. That bit of realism added really pleases me to no end.

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