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Shadowrun 2nd Edition Matrix 3D Prints

Before we get into this one. I have uploaded and hosted the old "Decker" game created by Shawn Overcash in 2001. It was then remade in Javascript in 2018 by Palparepa. You can find it here. Also I did land my first award from DriveThruRPG. Thank you everyone who supported my efforts!

As you might have imagined, I've started leaning more into 3D prints for my tabletop adventures. There is something special about laying down custom made props that just makes everything at the table feel better. As I talked about in my Benefits of Physical Props post, this is something I feel pretty strong about.

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Benefits of Physical Props for TTRPGs

Before we get into this months topic, I wanted to tell everyone I finished my next book! It can be found here: https://legacy.drivethrurpg.com/product/514075/Lone-Star-Stories-Blood-Of-The-Lamb. I’m also only 2 purchases away from getting my first Copper Badge for https://legacy.drivethrurpg.com/product/484834/Lone-Star-Stories-Blood-For-Money! If you ever wanted to support me, this would be a fantastic way to do so!

Now, onto the post!

Ever since I saw the original Dwarven Forge dungeons when I was a kid, I was blown away. It was a dream of mine to run some dungeons with a perfectly to scale model with these kinds of high end models. This of course didn’t happen (Only nerds with REAL money could take a swing at such expense for such things), but now in this new beautiful age of 3D Printing. We all can have some things we never thought we could.

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Borrowing Rules for Better Games

A lot of tabletops have attempts to make the perfect system. This of course has lent to tons of iterations of different ways of rolling dice, creating statistics and skill tests. This however has the amazing byproduct of creating some mechanics that are system agnostic that you can use to make your games more exciting and more interesting regardless of the game you are running. Here are 6 examples from games that are near and dear to my heart. As a collector I tend to play a lot of different games and have enjoyed learning new systems. Hopefully you can find something worthwhile to use in your game!

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Running Divided Assets in Cyberpunk Red

Most of you know me as someone who writes things for Shadowrun and Cyberpunk concepts in general. I currently am playing Cyberpunk Red just as often as playing Shadowrun 3rd edition. So I begin to see the tying threads between concepts and stories. A lot of stories in Shadowrun cannot be ported to Cyberpunk. The fantasy element is played pretty often in these stories, but every once in a while it’s left almost entirely out. This gives us the rare opportunity to tell the story in both universes almost entirely unchanged. Divided Assets is one of those adventures.

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Vtt Maps and Shadowrun Info

After doing some digging and trying to find some good resources for VTT maps (A question that I see gets posted all over the place). I also needed a bit of a lighter post as I finish up the final touches on “Blood On the Pavement”, my next release for the Lonestar Stories first season. This should be available soon! Please take a look at my first releases: Blood For Money!

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Magical Traditions Part 3 Santeria

Books/Sites Used in this article.

As we forge ahead in new paths of magic in the world we come to another tradition that fall outside of the UCAS and CAS control for the majority of their practitioners. Yoruba in this cases. This faith has similar bone structures of Voodoo and Palo Mayombe. With powerful spirits being called to in order to effect change and offerings to be left and honor to be given.

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Cyberpunk Stl Files for Props

STL Files for Shadowrun and Cyberpunk (Red or otherwise)

So my table is pretty extreme when it comes to making props and cityscapes. We just love being drawn in by massive 3d print builds and honestly, once you know where to look, it mostly comes down to time. The cost of these things is pretty tiny in the long run. $100 of filament can go a LONG freaking way.

So I wanted to put together a list of stuff we used to print out the mega city that we play in. We are currently playing a Cyberpunk RED Trauma team game and I’ve just finished up running Brain Scan in Shadowrun, but now starting my Lonestar Game in order to continue to write my storylines and SOON my books to be published as HoloStreets (for 3rd & 5th Edition).

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What Shadowrun Edition Should I Choose

One of the most common questions we get on the various Shadowrun Subreddits is what edition is right for me and my group? Think is unfortunately always answered with the obvious “It depends”. I’m going to hopefully lay out all the information to make the choice for you and your group. Each edition has a lot to offer and gives a completely different feel to your game. Let’s see where your group falls. This will be a living document, so as I find some better examples and feedback on how best to explain some editions.

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Unusual Rewards for Shadowruns

Books Used in this article.

Shadowrun is a game about high risk and high rewards. Too often we however only see rewards of nuyen. Some Gamemasters stretch their legs and add in things like extra contacts or some exotic ammos, but when was the last time you had something like a program, spell or exotic material for resale? Each of those rewards can lead to more stories and more stories is ALWAYS better!

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Spells - Buying, Learning and Forms

Books Useful for this article.

One of the things a lot of people may overlook in Shadowrun is how spells are purchased/learned in game. I think it’s very important to understand that mages and shamans need to get access to either teachers or buying formulas. This can also be an excellent opportunity to bring in new NPCs and teachers. In most games I see a lot of people just spend the karma and poof! New Spell! Also character creation is much more exciting when you add personal touches to your character in this way.

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